Maya 是目前世界上最为优秀的三维动画的制作软件之一，主要是为了影视应用而研发的，所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作，影视广告设计，多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一，它是Alias|Wavefront公司在论坛1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿，但Maya凭借其强大的功能，友好的用户界面和丰富的视觉效果，一经推出就引起了动画和影视界的广泛关注，成为顶级的三维动画制作软件。
Simply Maya Architectural Study The Taj Mahal
Creating architecture is a great place to get started with polygon modeling in Maya if this is a new field to you. In this tutorial where we’ll build the amazing Taj Mahal, one of the wonders of the medieval world, you will learn how to set up a project file and image planes as well as create your own custom shelf.
The tutorial is done in an extremely slow pace and is therefore easy to follow along with for new users. You’ll learn how to use many of Maya’s polygon modeling tools like insert edge loop, extrude, merge vertices and split poly tool, as well as how to keep good edge spacing and reinforcing edges on a model in order for it to hold up for smoothing. The technique used is a bit unusual in the sense that you’ll work on creating a quarter model which will then be duplicated around to form the complete rr-sc.com building, this is something that can be very useful when working on symmetrical models and can save you a lot of time when building architectural visualisations in Maya.
We’ll look at edge bevels which allow for light reflection on architectural surfaces, how to model arches and work to exact references for seam detail and accurate representations of buildings like Taj Mahal and the minarets that surrounds it, as well as ways to maintain fully quaded models which is good practice. You’ll also learn a clean workflow and how to keep your scene tidy with good naming practice and grouped geometry by using Maya’s outliner, this is something that is very important in any production environment.