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本教程是由SimplyMaya机构出品的Maya制作海盗船建模教程,时长:12小时5分,教程使用软件:Maya Photoshop,大小:2.08 GB,MP4视频格式,语言:英语。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在论坛1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

Simply Maya The Complete Pirate Ship Project

This is a tutorial set covering modeling and texturing of a pirate ship. We start with creating a project and setting up image planes before we start modeling. In this project we’ll use mainly NURBS based geometry to model masts, ladders, wood panels, stairs, sails and railings which are then converted to polygons in the end to create additional detail in the model.

You will learn a lot about how to work with curves in Maya, using the EP curve tool to create numerous different curves which are used to build NURBS surfaces with lofting, beveling and revolving techniques. We’ll rebuild, mirror and attach curves, as well as sculpt out shapes from primitives and work with CV’s, hulls and isoparms.

For the polygon part you’ll work with the split poly, sculpt geometry, cut faces, merge and extrude tools. There’s a lot of similar geometry on the ship so this tutorial is quite repetitive at times and contains a lot of duplication and grouping of different polygon objects. You’ll learn how to align and mold edges to get continuous wood panels running along the ship and how to cut out multiple holes for windows.

With our ship complete we move onto working in the UV Texture Editor to create complete automatic and planar UV maps and you’ll learn how to effectively move overlapping UV’s to obtain flat maps. We take these into Photoshop for texture painting of our ship where we create a stained surface with a weathered look. Once the color map is complete we make bump maps which lends the illusion of depth to the surface flaws of the color map and adds a more realistic look with cracks and scratches.


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