Maya 是目前世界上最为优秀的三维动画的制作软件之一，主要是为了影视应用而研发的，所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作，影视广告设计，多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一，它是Alias|Wavefront公司在1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿，但Maya凭借其强大的功能，友好的用户界面和丰富的视觉效果，一经推出就引起了动画和影视界的广泛关注，成为顶级的三维动画制作软件。
How to Cheat in Maya 2012: Tools and Techniques for Character Animation
The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator\'s workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in.
In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya\'s new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven \"How to Cheat\" series gets you up to speed quickly, and in a way that\'s fun.
--The most gorgeous models and lighting will fall flat if the animation is lifeless. Take your animations to the next level with How to Cheat in Maya. Packed with classic animation techniques and insider secrets of a professional animator, this book helps you get things done in the most efficient way possible.
--Covers the 12 principles of animation and how they translate into Maya.
--Lets readers see \"under the hood\" of a professional animator\'s work. Maya explained from a character animator\'s perspective, a unique and overlooked focus. Luhta is both a teacher and an established professional animator. He has worked on high profile films, commercials, and AAA games.
--Companion web site including all exercise/example scene files and extras such as video tutorials, animation files.
--Gold-mine coverage, including character animation techniques, working with constraints, foolproof lighting tricks to show off your work, pose to pose blocking, layered animation, constraints, facial animation, fixing gimbal lock, and more.
--What\'s NEW in this edition: Coverage of latest rev of Maya, camera settings and animation, expanded spline reference material with more examples, new techniques for working with characters and props...